I loved it. Has no meaning or sense but in the technical field its done very correctly. First, i loved the display size being square, like in small old phones, or PSX. The artifacts and stretched sprites looked very nice. The controls and camera angles were very atmospheric.
In the first game, i don't understand whats happening. You play as a woman and hit a monitor with a face with a knife, that's it. Looks good but the game itself was borng and short.
Second game is better, you play as a man in a suit floating in photos, with good invisible walls which make you feel like you are actually walking. You walk into dead ends and stumble upon a blue creature sitting sadly doing nothing.
Biggest problem even though it is intended to be short and its made for a game jam, too short, no meaning. I would really want for you to create more and longer games like this but with actual meaning.
6/10 for length.