A downloadable game for Windows and macOS

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Welcome to the depths of binary hell. In this place you only get two colors, and one of everything else. 

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This game was created by Bryce Bucher and Ayden Machajewski for the GMTK 2019 48 hour jam with the theme "Only One". In it, you will find yourself enduring against 3 phases of a rhythmic bossfight, each set to a blood pumpin' beat. Your only means of defense is a single button. Holding it will allow you crouch and remain stationary, and letting go will give you a brief, nostalgic wind as you ascend.
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Soundtrack Link

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Controls:

Button: Space, X (PS), A (Xbox)

-Hold: Crouch / Remain Stationary / Fast Fall (In Air)

-Release:  Jump

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Features:

- One Button 

-Controller Support (for the above mentioned button)

-Accessibility Options

-Filthy Factory Pomo Aesthetic

-Very Fresh Beats

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Credits:

Bryce Bucher: Design, Programming, Animation, Asset Creation, Graphic Design

Ayden Machajewski: Design, Programming, FMOD Integration, Music, Sound Design, Moral Support

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(Check us out on Twitter: @BryceBucher@ajmachajewski)

Install instructions

Unzip the file and launch "1Boss1Battle1Button.exe"

Download

Download
1B1B1B_MAC_1.0.zip 30 MB
Download
1B1B1B_WIN_1.1.zip 25 MB

Comments

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(1 edit)

It's too complicated man, I don't understand how to play it. After I struggled my way through the splashscreen and main menu, I get into the game. It feels like I'm in the tutorial, but there is nothing explaining what to do or how to play the game.

For those wondering how to even start the game: first hold down space at the splashscreen, move through the menu by tapping space and click a button by holding down space.

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I loved it!! The idea, the stylization, atmosphere! Great!

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Game was suggested to me by a friend. It's honestly a lot of fun and really well made. The menu is a bit weird to figure out but it makes complete sense to have it like that. Perhaps the hardest part of the game is getting used to the movement system. The game is challenging, but it never felt unfair which is good. The music is pretty good to hear. Only bug I found was I died at the split last second of the final phase. I was allowed to retry but the boss was stuck in the final animation in a loop. So over all, it's an unusual but well made and fun game.

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This game is spectacular. The menu is pretty weird, but I could see this being a full game with multiple bosses. After some practice, I was able to get through the first two phases without without losing any health, no checkpoints. That just shows how well designed it is.